Homeworld has long had a reputation among real-time strategy enthusiasts as one of the most challenging, immersive, and epic games of its genre. Now at last the stunning development art that made the game an influential piece of sci-fi design history is available for the world to see. Curated by original creators Rob Cunningham and Aaron Kambeitz, The Art of Homeworld is filled with elaborate drawings of ships, level concepts, and scenes from the animatics, many of which have been scanned for the first time from the artists' personal archives. Also included are stories and information about the game gathered from exclusive interviews with Rob and Aaron.
The Art of Homeworld
Category:Homeworlds | Memory Alpha | Fandom
November 24 Complex EVO - dev. It's really a top rated game by critics and users! From www. The Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the newest sophisticated graphics rendering technology, plus a fully remastered score and new, high fidelity voice recordings by the original actors. As a free bonus, this collection also includes original, non-remastered versions of Homeworld Classic and Homeworld 2 Classic, preserving the purest form of the original releases with compatibility for modern operating systems.
THE LEGENDARY SPACE RTS HAS ARRIVED
Control your fleet and build an armada across more than 30 single-player missions. Order Today On Steam. Order The Retail Copy Today.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, , for Microsoft Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.